Report War
The Report War system handles player reports and applies temporary penalties when needed. This page explains the principles so you can play fairly and protect yourself — without exposing abuse‑enabling details.
Core Principles
- Be resilient: Keeping at least 5 Gold makes you well tanked against most report attempts.
- Legitimate play is safer: Clean behavior and normal activity generally makes you less susceptible to reports.
- Don’t abuse reports: Misuse is itself punishable. If someone repeatedly flags you without reason, label them “False Reporter.”
- Each report has a cost: Reporting consumes 0.5 Gold. You cannot report if you have less than 0.5 Gold.
- Power varies: Admins can tank more reports and also strike a bit harder. Legitimate accounts generally carry higher reporting power than suspicious or new ones.
- No self‑reporting: You cannot report your own account.
- No duplicate charge: You can’t report the same player twice for the same offense.
Costs & Limits
- Per-report fee: 0.5 Gold. Failed or withdrawn reports are not refunded.
- Rate limiting: Spamming the same indictment does not help and may backfire. Repeated baseless reports can lead to penalties.
- Identity checks: Network and account signals (e.g., long-term play, clean flags) influence effectiveness. Details are intentionally abstracted to protect system integrity.
Defense & “Legitimacy”
Your defense against reports improves with: some gold on hand (≈5+), legitimate activity, and good standing. Admins can generally tank more incoming reports and their reports count a bit more. Exact weights are not published to prevent gaming.
Possible Outcomes
- No action: Most reports don’t lead to penalties, especially against legitimate players.
- Temporary username redaction: Applied for certain name-related offenses; auto-reverts after 1 hour.
- Temporary mute: Applied for certain chat-related offenses; auto-unmutes after 1 hour.
- Fines: Monetary penalties are applied, typically between 5 and 6 gold.
Reporting Etiquette
- Report behavior, not rivals. Don’t use reports as a game tactic.
- When falsely reported, respond calmly and tag the offender as “False Reporter.”
- Keep some Gold buffer to stay resilient.
- Avoid patterns that could appear suspicious; this may reduce perceived legitimacy.
FAQ
Why 5 Gold?
A small reserve ensures your account has a baseline of resilience. Players at 0 Gold can’t file reports and are easier to pressure; a buffer helps you avoid that situation.
Can I see the exact formula?
No. To prevent manipulation, we publish only the high-level ideas. Keep gold on hand, play cleanly, and you will be fine.
What if someone keeps false-reporting me?
Tag them as “False Reporter.” Persistent misuse can lead to penalties.
Transparency & History
The complete report history is mirrored on our Discord for transparency and accountability. Browse it here: discord.gg/pthqvpTXmh.